Touch Dundee Summer 2009
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Summer is here and that means that Touch Dundee is back with it's annual Touch tournaments. Touch starts this Wednesday 13th May and there are some changes for 2009. Click on the tabs below for full details.
To get updated league tables throughout the Touch Season click on the leagues tab.
New to the Touch Dundee calendar are the Autumn Leagues 2009.
This 6 week league will be played at Mayfield Sports Ground, Arbroath
Road from the 26th August, 2nd, 9th, 16th, 23rd and 30th September
first games at 18:00 with each team playing two games per night.
This league will be supporting the development of junior rugby in
Dundee, by funding the SVQ Community Coach program which is aimed
at 16 to 20 year olds who are aspiring rugby coaches/development officers
and anyone male or female with an interest in sports development.
Let’s get Touching this Autumn and support the development
of junior rugby in Dundee
You can see all the latest action in the Touch Dundee Photo Gallery.
- A touch is made by one hand of a defender touching any part of the ball carrier or the ball. Contact between any part of the ball carrier and a defender is also deemed to be a touch. The ball carrier can initiate the touch.
- The attacking team must start with a tap from the middle of the field.
- The defending team must be back 10 metres for the start of play, and after each touchdown.
- After a team scores the play begins again with a tap in the middle.
- The person who takes the role of dummy half can cross the try-line but not score.
- If the dummy half is touched while in possession of the ball, it is a turnover. ROLL BALL.
NOTE: ROLL BALL - ball on ground rolled backwards towards own team by hand or foot - ball should travel no more than 1 metre. If ball is rolled too far (ie no dummy half in place) offence is PENALTY.
- After being touched, the player touched must return to the place of touch to play the roll the ball. Failure to play roll-ball from place of touch is a PENALTY.
- The attacking team continues play until they have had 6 touches.
- After being touched 6 times the ball is handed over to the other side. ROLL BALL.
- After touching the attacking player with the ball, all defending team members must retreat 5 metres.
- Ball to Ground: When the ball is dropped on the ground it is a turnover, ROLL BALL.
- No control: When the ball is thrown, dropped, knocked on, in a touch. Turnover, ROLL BALL.
- When someone is penalised (ie Penalty Offence) their team must then retreat 10 metres.
NOTE: PENALTY - ball on the ground - let go of the ball - touch the ball with your foot - pick up the ball - Remember, there is no dummy-half at a penalty so player taking penalty can score.
- If a touch is considered to be too strong. PENALTY
- Offside: when the defending players have not retreated 5 or 10 metres. PENALTY
- Forward Pass: When the ball is passed in front of the player who possessed the ball. PENALTY
- Touch and Pass: When the person who is touched then passes the ball. PENALTY
- Voluntary Roll Ball or No Touch: When the player is not touched and rolls the ball between their legs. PENALTY
- More than a Metre: the ball must not be rolled more than one metre. PENALTY
- Shepherd or Obstruction: Obstructing a touch (ie blocking) from the attacking side. PENALTY
- Deviation: When a defender changes their direction, in order to block the runner, before retreating straight back 5 or 10 metres. PENALTY
Referees have the option to request that a player subs off or for more serious offences to send the player off for a period of time (Sin Bin) which is entirely at the discretion of the referee.
For the most serious or persistent infringements, or in cases of misconduct, the referee has the right to send a player off for the remainder of the game.
You can download these Quick Rules by clicking here.
You can download the Touch Dundee Guidelines which contain most of the information in the other tabs on this page by clicking here.
This year’s fixture list can be found at www.fixturelist.com
Click on your team name to see all your games and times. And at the
top of the page you’ll find the league tables.
Please note referees’ fixtures will not be kept here and will be sent
Once these 11 rounds are completed on the 17th June leagues will split
for the remaining weeks to determine the overall winners in each
league. Click the following link for the draw for the last two weeks: Last 2 weeks Draw.
And most importantly!
This year the official watering hole is Tally’s on the Old Hawkhill,
head along after your games on a Wednesday night to catch up with
friends and quench that thirst.
- Tournament organiser reserve the right to reallocate teams to different leagues to that entered and alter the format to suit the number of teams entered.
- The winners of each league will be awarded a League Cup on the last night of the leagues.
- It is intended to play the Cup in League Groups and then on a knockout basis. Friendlies will be organised for the losing teams.
- All team strips must have touch Dundee 2009 logo on front chest
- No metal studded boots
- No jewellery or watches
- Teams are requested to a distinctive strip, numbered tops are not essential but preferable.
- Long finger nails should be taped over
The Game Set-up
- Team No show -3 points, Other Team gets 3 - 0 win
- Unfair play -1 point
- Win 3 points
- Draw +2 points
- Lose +1 point
To ensure that the tournament gets underway and runs in a timely fashion:
- Teams are requested to help set up and put away pitch equipment (flags and post protectors)
- Teams must stand in their starting half in preparation of the hearing the "hooter".
- Referees are must stand in the middle of the field wearing a "referees" shirt and hold the match ball.
- If a referee has failed to turn up for a game or is late then the Captain (or a delegated team mate) from one of the competing teams will referee the first half and the captain of the other team will referee the second half.
- Games will be approximately 20 minutes long
- There will be a hooter to signal the start of the game/Half time/start of second half and one to signal the end of the game
- Teams change ends only at half time
- Federation of International Touch Rules will be used throughout the tournaments unless stated otherwise.
- If an area of dispute arises between FIT rules and those being employed by a particular referee during a game the referee's interpretation will apply for the duration of the game, unless the matter can be resolved quickly at half time or by a brief stoppage of the game to all parties satisfaction.
- The Tournament Director/Referee's Co-ordinator will have the final say on the application of the rules.
- All teams must have registered players in their teams as noted on registration form.
- The on field team should always comprise of at least 3 registered males and 3 registered females for that team.
- Teams may borrow up to 3 players for any 1 game
- Although accepted, borrowing of players is not encouraged and should only be done as a last resort, common sense should prevail and the players borrowed will not be from a higher league and of too high a calibre as to make the contest unfair towards the team which has a fully registered Squad.
The Tournament is intended to be a FUN event and as such all players are expected to behave in an honest, cooperative and friendly manner.
Personal verbal or physical abuse directed towards any individual whether a tournament organiser, competitor or referee will be severely dealt with by the tournament committee. This could result in the following measures being taken:
- Individual Suspension
- Individual Expulsion
- Team loss of points
- Team Suspension
- Team Expulsion
- Combination of the above.
To date most teams have been self regulating with no real action being required, we hope this continues.
All individuals agree that participation in any of the Touch Dundee events is at their own risk.
- The organiser, and owner of Touch Dundee, bear no liability for loss, damage or injury to any competitor, spectator, referee or any other individual connected with any Touch Dundee of events.
- All competitors must ensure that they are fit enough to take part.
- All competitors should inform their team mates of any medical condition that may require specialist attention
Players' Code of Conduct
- All disciplinary matters will be decided on by the Tournament Director.
- All disciplinary matters will be dealt with on the day/night, if possible.
- If the Tournament Director is absent then reports will be issued to him within 24 hours of the incident by the Referee's Co-ordinator and or affected parties for investigation
- The Tournament Director may elect to inform the SRU, STA or the local Police if he deems the incident serious enough to merit further action.
- The Tournament Director will decide on the level of penalty in line with the seriousness of the incident.
- All Persons involved in the Tournaments are expected to abide by the FIT rules of Touch.
- All relevant Persons involved in the Tournaments are expected to abide by the following codes of conduct whether players or otherwise.
Referees' Code of Conduct
- Be positive always try to make the game better for yourself and your team
- Abide by the laws of the game
- Respect decisions made by match officials. Abuse of match officials is unacceptable
- Control your temper - use of foul language brings the game into disrepute.
- Be a good sport - Respect all good performance whether by your own team or the opposition
- The aim of playing is to have fun, improve your skills and do your best
- At the end thank your opponents and match officials for their involvement
- Win with humility - Lose with dignity
- Make a personal commitment to keep abreast of refereeing principals
- Be fully aware of the context of the game you are refereeing, Expert, Intermediate or Novice
- Ensure that the Spirit of the game is not lost by "too much whistle"
- Remember that players are there to have FUN, you can have a positive contribution to their enjoyment
- All Team captains and referees must at the beginning of each night sign off their games
- Every team is expected to provide at least one referee, failure to do so will result in the loss of all points from that evenings games.
- Continued failure to provide referees may result in expulsion from the tournament.
- In areas of dispute the decision of the Tournament Director as advised by the tournament Umpire is final.
- Referees may warn offending players and teams that they may lose a fair play point although Fair-play points may also be deducted without notice.
- The referee must Sign all score cards and the Event Director will keep the card till the end of the tournament, score cards may be asked for in case of dispute
- All cheques are to be made payable to "Touch Dundee"
- Send to: Event Director, 27 Grove road B/F, Dundee, DD5 1JN
- Fees are non-refundable 2 weeks before tournament start
- Teams are not fully registered until fees are received
Top 10 Rules
- It's for FUN
- Everyone takes part at their own risk
- Every team and referee must sign-in by ticking off their fixtures each night
- Every team must supply at least 1 referee
- Teams & Referees must take to the field and be ready for the hooter
- Last teams of the Night/Day put away the equipment
- Tournament Fees are to be paid before tournament start
- Referees must return score cards immediately after each game
- Mutual respect for other players, officials and referees is expected as the norm.
- Car share when possible, park responsibly and leave nothing of value on show
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